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26 abril, 2018
Abraham Rojo
Abraham Rojo In Animation, Devlog

Devlog #3 – Animation process. Issues and solutions

Flash When we first started developing Voodoo, we knew one thing for sure: Unity would be our engine. What we weren’t sure about was what engine to use for animations,…

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9 febrero, 2018
Daniel Matas
Daniel Matas In History

History of Voodoo #2

As we saw in our previous post about the History of Voodoo #2, this cult originated in Africa and spread throughout the Americas starting in the 18th century as a…

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3 enero, 2018
Victor Ortega
Victor Ortega In Code, Design

Devlog #2 – Technical topic: collisions

Hi everyone, my name is Victor Ortega and I am the main programmer of the game. I will talk about technology topics in our video game. I have to say…

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8 noviembre, 2017
Daniel Matas
Daniel Matas In History

History of Voodoo #1

Voodoo is a religious and magical practice whose origins go back 10,000 years ago in the dawn of human civilization, having its origins in West Africa. Throughout this time it…

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8 octubre, 2017
Abraham Rojo
Abraham Rojo In Devlog

Devlog #1 – Why Vooodoo?

I’m Abraham Rojo, one of the creators, animators and game designer of Voodoo. In this post I will talk mainly about the design of our game, but first I´ll tell…

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30 agosto, 2017
Abraham Rojo
Abraham Rojo In General

Welcome to Voodoo’s development blog!

Hi everyone, This is our blog, here we will try to publish as soon as possible curious data and interesting info about the development of Voodoo: how is our creative…

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